Walk Loop with Simed wobbles
Sep 10, 2017
Experimenting with the pipeline for simulated vs keying the hair and other wobbles with a basic walk cycle.
Main character animation!
Aug 19, 2017
I now have a mostly finished rig for the main character and doing some test animations! its great to see...
New Mortar Enemy Design!
Jul 22, 2017
New design for a mortar type enemy for area denial and movement complication for the player! Dont stand in the...
Hounds of Valor Gameplay Video!
Jun 17, 2017
I realize I should be showing more of the game to people! If you havent play tested in person this...
Exploding Enemies!
May 2, 2017
Got a shatter effect on the enemies now. Makes it much easier to see when they die now! along with...
December 2016 Prototype Playtest Report
Jan 20, 2017
Back in December, I put together a playable prototype for my Dog ARPG game! I was able to show it...
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